[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, BlueprintReadOnly, Category="DMX Matrix Fixture")
UProceduralMeshComponent * MatrixHead
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, BlueprintReadOnly, Category="DMX Matrix Fixture")
UProceduralMeshComponent * MatrixHead