InRendererComponentPinName

Input Renderer Component pin name.

Windows
MacOS
Linux

References

Module

DMXPixelMappingBlueprintGraph

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingBlueprintGraph/Public/K2Node_PixelMappingRendererComponent.h

Include

#include "K2Node_PixelMappingRendererComponent.h"

Syntax

static const FName InRendererComponentPinName;

Remarks

Input Renderer Component pin name. It holds a FName of the component.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss