Module |
|
Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/IDMXPixelMappingRenderer.h |
Include |
#include "IDMXPixelMappingRenderer.h" |
void RenderTextureToRectangle
(
const FTextureResource * InTextureResource,
const FTexture2DRHIRef InRenderTargetTexture,
FVector2D InSize,
bool bSRGBSource
) const
Rendering input texture to render target
Parameter |
Description |
---|---|
InTextureResource |
Input texture resource |
InRenderTargetTexture |
RenderTarget |
InSize |
Rendering size |
bSRGBSource |
If the source texture is sRGB |