[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Output Settings",
Meta=(DisplayName="B Attribute"))
FDMXAttributeName AttributeB
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Output Settings",
Meta=(DisplayName="B Attribute"))
FDMXAttributeName AttributeB