[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Output Settings",
Meta=(DisplayName="R Attribute"))
FDMXAttributeName AttributeR
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Output Settings",
Meta=(DisplayName="R Attribute"))
FDMXAttributeName AttributeR