Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXTypes.h |
Include |
#include "DMXTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Category="DMX")
struct FDMXNormalizedAttributeValueMap
FDMXAttributeValueMap is required to pass the map by ref in delegates.