DataType

This function's data type. Defines the used number of channels (bytes)

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Meta=(DisplayPriority="5", DisplayName="Data Type"),
          Category="DMX")
EDMXFixtureSignalFormat DataType

Remarks

This function's data type. Defines the used number of channels (bytes)

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