UDMXEntityFixturePatch::SendNormalizedMatrixCellValue

Maps the normalized value to the Attribute's full value range and sends it to specified matrix coordinates

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h

Include

#include "Library/DMXEntityFixturePatch.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX|Fixture Patch")
bool SendNormalizedMatrixCellValue
(
    const FIntPoint & CellCoordinate,
    const FDMXAttributeName & Attribute,
    float RelativeValue
)

Remarks

Maps the normalized value to the Attribute's full value range and sends it to specified matrix coordinates

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