Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h |
Include |
#include "DMXSubsystem.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX")
FName GetAttributeLabel
(
FDMXAttributeName AttributeName
)
Gets the FName for a FDMXAttributeName, since structs can't have UFUCNTIONS to create a getter
FName the name of the AttributeName
Parameter |
Description |
---|---|
AttributeName |
the struct we want to grab the name from |