UDMXSubsystem::GetAttributeLabel

Gets the [FName](API\Runtime\Core\UObject\FName) for a [FDMXAttributeName](API\Plugins\DMXProtocol\FDMXAttributeName), since structs can't have UFUCNTIONS to create a getter

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX")
FName GetAttributeLabel
(
    FDMXAttributeName AttributeName
)

Remarks

Gets the FName for a FDMXAttributeName, since structs can't have UFUCNTIONS to create a getter

Returns

FName the name of the AttributeName

Parameters

Parameter

Description

AttributeName

the struct we want to grab the name from

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss