Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h |
Include |
#include "DMXSubsystem.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX",
Meta=(DeprecatedFunction, DeprecationMessage="Deprecated 4.26. DMXEntityFixurePatch::GetCellAttributes instead"))
bool GetCellAttributes
(
UDMXEntityFixturePatch * FixturePatch,
TArray< FDMXAttributeName > & CellAttributes
)
Get all attributes for the fixture patch.