UDMXSubsystem::GetDMXDataFromInputPort

Gets accumulated latest DMX Values from the Input Port (all that's been received since Begin Play)

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX")
static void GetDMXDataFromInputPort
(
    FDMXInputPortReference InputPortReference,
    int32 LocalUniverse,
    TArray< uint8 > & DMXData
)

Remarks

Gets accumulated latest DMX Values from the Input Port (all that's been received since Begin Play)

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