Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h |
Include |
#include "DMXSubsystem.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
Meta=(BlueprintInternalUseOnly="TRUE", AutoCreateRefTerm="InName, InAttributesMap"),
Category="DMX")
int32 GetFunctionsValue
(
const FName FunctionAttributeName,
const TMap< FDMXAttributeName, int32 > & InAttributesMap
)
Gets function channel value by input function name
Function channel value
Parameter |
Description |
---|---|
InName |
Looking fixture function name |
InAttributesMap |
Function and Channel value input map |