UDMXSubsystem::GetMatrixCellChannelsRelative

Gets the starting channel of each cell attribute at given coordinate, relative to the Starting Channel of the patch.

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h

Include

#include "DMXSubsystem.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX",
          Meta=(DeprecatedFunction, DeprecationMessage="Deprecated 4.26. DMXEntityFixurePatch::GetMatrixCellChannelsRelative instead"))
bool GetMatrixCellChannelsRelative
(
    UDMXEntityFixturePatch * FixturePatch,
    FIntPoint Coordinate,
    TMap< FDMXAttributeName, int32 > & AttributeChannelMap
)

Remarks

Gets the starting channel of each cell attribute at given coordinate, relative to the Starting Channel of the patch.

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