UDataRegistrySubsystem::AcquireItemBP

Starts an asynchronous acquire of a data registry item that may not yet be cached.

Windows
MacOS
Linux

References

Module

DataRegistry

Header

/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySubsystem.h

Include

#include "DataRegistrySubsystem.h"

Source

/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=DataRegistry,
          Meta=(DisplayName="Acquire Data Registry Item (experimental)"))
static bool AcquireItemBP
(
    FDataRegistryId ItemId,
    FDataRegistryItemAcquiredBPCallback AcquireCallback
)

Remarks

Starts an asynchronous acquire of a data registry item that may not yet be cached.

Returns

Returns true if request was started, false on unrecoverable error

Parameters

Parameter

Description

ItemID

Item identifier to lookup in cache

AcquireCallback

Delegate that will be called after acquire succeeds or failed

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