Module |
|
Header |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySubsystem.h |
Include |
#include "DataRegistrySubsystem.h" |
Source |
/Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=DataRegistry,
Meta=(DisplayName="Acquire Data Registry Item (experimental)"))
static bool AcquireItemBP
(
FDataRegistryId ItemId,
FDataRegistryItemAcquiredBPCallback AcquireCallback
)
Starts an asynchronous acquire of a data registry item that may not yet be cached.
Returns true if request was started, false on unrecoverable error
Parameter |
Description |
---|---|
ItemID |
Item identifier to lookup in cache |
AcquireCallback |
Delegate that will be called after acquire succeeds or failed |