UEditorDataprepAssetLibrary::AddProducerAutomated

Add a producer to a dataprep asset

Windows
MacOS
Linux

References

Module

DataprepEditorScriptingUtilities

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h

Include

#include "EditorDataprepAssetLibrary.h"

Source

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Private/EditorDataprepAssetLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset | Producers",
          Meta=(DeterminesOutputType="ProducerClass"))
static UDataprepContentProducer * AddProducerAutomated
(
    UDataprepAssetInterface * DataprepAssetInterface,
    TSubclassOf< UDataprepContentProducer > ProducerClass
)

Remarks

Add a producer to a dataprep asset

Returns

The created producer

Parameters

Parameter

Description

DataprepAssetInterface

The dataprep asset on which the producer will be added.

ProducerClass

The type of producer to add

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