UEditorDataprepAssetLibrary::ExecuteDataprep

Runs the Dataprep asset's producers, execute its recipe and finally runs the consumer to output the results.

Windows
MacOS
Linux

References

Module

DataprepEditorScriptingUtilities

Header

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h

Include

#include "EditorDataprepAssetLibrary.h"

Source

/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Private/EditorDataprepAssetLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset")
static bool ExecuteDataprep
(
    UDataprepAssetInterface * DataprepAssetInterface,
    EDataprepReportMethod LogReportingMethod,
    EDataprepReportMethod ProgressReportingMethod
)

Remarks

Runs the Dataprep asset's producers, execute its recipe and finally runs the consumer to output the results.

Returns

True if successful.

Parameters

Parameter

Description

DataprepAssetInterface

Dataprep asset to run.

LogReportingMethod

Chose the way the log from the producers, operations and consumer will be reported (this will only affect the log from dataprep).

ProgressReportingMethod

The way that the progress updates will be reported.

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