Module |
|
Header |
/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Public/EditorDataprepAssetLibrary.h |
Include |
#include "EditorDataprepAssetLibrary.h" |
Source |
/Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepEditorScriptingUtilities/Private/EditorDataprepAssetLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Dataprep Asset")
static bool ExecuteDataprep
(
UDataprepAssetInterface * DataprepAssetInterface,
EDataprepReportMethod LogReportingMethod,
EDataprepReportMethod ProgressReportingMethod
)
Runs the Dataprep asset's producers, execute its recipe and finally runs the consumer to output the results.
True if successful.
Parameter |
Description |
---|---|
DataprepAssetInterface |
Dataprep asset to run. |
LogReportingMethod |
Chose the way the log from the producers, operations and consumer will be reported (this will only affect the log from dataprep). |
ProgressReportingMethod |
The way that the progress updates will be reported. |