[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, AdvancedDisplay)
EDatasmithImportActorPolicy StaticMeshActorImportPolicy
Specifies what to do when actor conflicts
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, AdvancedDisplay)
EDatasmithImportActorPolicy StaticMeshActorImportPolicy
Specifies what to do when actor conflicts