Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h |
Include |
#include "Blueprints/IDisplayClusterBlueprintAPI.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
Meta=(DisplayName="Get root component", DeprecatedFunction, DeprecationMessage="UDisplayClusterRootComponent has been deprecated. Please use ADisplayClusterRootActor."),
Category="NDisplay|Game")
virtual UDisplayClusterRootComponent * GetRootComponent() const
Returns DisplayCluster root component.