UDisplayClusterICVFXCameraComponent::GetCameraUniqueId

Return unique camera name.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterICVFXCameraComponent.h

Include

#include "Components/DisplayClusterICVFXCameraComponent.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterICVFXCameraComponent.cpp

Syntax

FString GetCameraUniqueId() const

Remarks

Return unique camera name.

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