| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterICVFXCameraComponent.h |
Include |
#include "Components/DisplayClusterICVFXCameraComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster), Meta=(DisplayName="ICVFX Camera"))
class UDisplayClusterICVFXCameraComponent : public UCineCameraComponent
ICVFX camera with configuration
Name | Description | ||
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CameraSettings |
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TSoftObjectPtr<... |
ExternalCameraActor |
Use external cine camera actor. |
Name | Description | |
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UDisplayClusterICVFXCameraComponent ( |
Name | Description | ||
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UCameraCompo... |
GetCameraComponent() |
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const FDispl... |
GetCameraSettingsICVFX() |
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GetCameraUniqueId() |
Return unique camera name. |
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GetDesiredView ( |
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FDisplayClus... |
GetMotionBlurParameters() |
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IsICVFXEnabled() |
Name | Description | ||
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GetEditorPreviewInfo ( |
Supplies the editor with a view specific to this component (think a view from a camera components POV, a render, etc.). |