UDisplayClusterMeshComponent

Mesh component TODO: Delete this all together Static Mesh Components replace these.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterMeshComponent.h

Include

#include "Components/DisplayClusterMeshComponent.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster))
class UDisplayClusterMeshComponent : public UDisplayClusterSceneComponent

Remarks

Mesh component TODO: Delete this all together Static Mesh Components replace these.

Variables

Name Description

Protected variable UProperty Category visibleanywhere

UStaticMeshComp...

 

WarpMeshComponent

Constructors

Name Description

Public function

UDisplayClusterMeshComponent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

UStaticMeshC...

 

GetWarpMesh()

Public function

void

 

SetWarpMesh

(
    UStaticMeshComponent* InMeshCo...
)

Overridden from UDisplayClusterSceneComponent

Name Description

Protected function Virtual

void

 

ApplyConfigurationData()

Public function Virtual

void

 

SetNodeSelection

(
    bool bSelect
)

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