UDisplayClusterXformComponent

Xform component

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterXformComponent.h

Include

#include "Components/DisplayClusterXformComponent.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster),
       Meta=(BlueprintSpawnableComponent, DisplayName="NDisplay Xform"))
class UDisplayClusterXformComponent : public UDisplayClusterSceneComponent

Remarks

Xform component

Variables

Name Description

Protected variable UProperty Transient

UStaticMeshComp...

 

VisXformComponent

Constructors

Name Description

Public function

UDisplayClusterXformComponent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

SetVisXformScale

(
    float InScale
)

Public function

void

 

SetVisXformVisibility

(
    bool bIsVisible
)

Overridden from UDisplayClusterSceneComponent

Name Description

Public function Virtual

void

 

SetNodeSelection

(
    bool bSelect
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

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