FDisplayClusterRender_MeshComponentRef::SetComponentRef

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/DisplayClusterRender_MeshComponentRef.h

Include

#include "Render/Containers/DisplayClusterRender_MeshComponentRef.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Containers/DisplayClusterRender_MeshComponentRef.cpp

Syntax

bool SetComponentRef
(
    UStaticMeshComponent * ComponentPtr
)

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