Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/DisplayClusterRender_MeshComponentRef.h |
Include |
#include "Render/Containers/DisplayClusterRender_MeshComponentRef.h" |
Source |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Containers/DisplayClusterRender_MeshComponentRef.cpp |
bool SetComponentRef
(
UStaticMeshComponent * ComponentPtr
)