FDisplayClusterRender_MeshGeometry::LoadFromFile

Load geometry from OBJ file.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/DisplayClusterRender_MeshGeometry.h

Include

#include "Render/Containers/DisplayClusterRender_MeshGeometry.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Containers/DisplayClusterRender_MeshGeometry.cpp

Syntax

bool LoadFromFile
(
    const FString & FullPathFileName,
    EDisplayClusterRender_MeshGeometryFormat Format
)

Remarks

Load geometry from OBJ file.

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