Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/DisplayClusterRender_MeshGeometry.h |
Include |
#include "Render/Containers/DisplayClusterRender_MeshGeometry.h" |
Source |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Containers/DisplayClusterRender_MeshGeometry.cpp |
bool LoadFromFile
(
const FString & FullPathFileName,
EDisplayClusterRender_MeshGeometryFormat Format
)
Load geometry from OBJ file.