FDisplayClusterRender_MeshGeometry

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MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/DisplayClusterRender_MeshGeometry.h

Include

#include "Render/Containers/DisplayClusterRender_MeshGeometry.h"

Syntax

class FDisplayClusterRender_MeshGeometry

Variables

Name Description

Public variable

TArray< FVector...

 

ChromakeyUV

Public variable

TArray< FVector...

 

Normal

Public variable

TArray< int32 >

 

Triangles

Public variable

TArray< FVector...

 

UV

Public variable

TArray< FVector...

 

Vertices

Constructors

Destructors

Functions

Name Description

Public function

bool

 

CreatePassthrough()

Test purpose: create square geometry.

Public function

bool

 

LoadFromFile

(
    const FString& FullPathFileName,
    EDisplayClusterRender_MeshGeometryF...
)

Load geometry from OBJ file.

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