Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/PostProcess/IDisplayClusterPostProcess.h |
Include |
#include "Render/PostProcess/IDisplayClusterPostProcess.h" |
virtual void InitializePostProcess
(
IDisplayClusterViewportManager & InViewportManager,
const TMap< FString, FString > & Parameters
)
Game thread call. Postprocess initialization
Parameter |
Description |
---|---|
Parameters |
Configuration parameters |