IDisplayClusterPostProcess::IsPostProcessFrameAfterWarpBlendRequired

Returns if an interface implementation processes output frames after warp&blend

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/PostProcess/IDisplayClusterPostProcess.h

Include

#include "Render/PostProcess/IDisplayClusterPostProcess.h"

Syntax

virtual bool IsPostProcessFrameAfterWarpBlendRequired() const

Remarks

Returns if an interface implementation processes output frames after warp&blend

Returns

  • true if required

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