Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewportManagerProxy.h |
Include |
#include "Render/Viewport/IDisplayClusterViewportManagerProxy.h" |
bool GetFrameTargets_RenderThread
(
TArray< FRHITexture2D * > & OutFrameResources,
TArray< FIntPoint > & OutTargetOffsets,
TArray< FRHITexture2D * > * OutAdditionalFrameResources
) const
Return render frame targets for current frame [Rendering thread func]
true if success
Parameter |
Description |
---|---|
OutRenderFrameTargets |
frame RTTs (left, right) |
OutTargetOffsets |
frames offset on backbuffer |
OutAdditionalFrameResources |
(optional) array with additional render targetable resources (requested externally FDisplayClusterRenderFrameSettings::bShouldUseAdditionalTargetableFrameResource) |