[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="NDisplay Render", Meta=(DisplayName="Texture Crop"))
FDisplayClusterConfigurationRectangle TextureRegion
Resolve this region from OverrideTexture.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="NDisplay Render", Meta=(DisplayName="Texture Crop"))
FDisplayClusterConfigurationRectangle TextureRegion
Resolve this region from OverrideTexture.