[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="PostProcess Settings", Meta=(EditCondition="bIsEnabled"))
FDisplayClusterConfigurationViewport_PerViewportSettings ViewportSettings
Post process settings.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="PostProcess Settings", Meta=(EditCondition="bIsEnabled"))
FDisplayClusterConfigurationViewport_PerViewportSettings ViewportSettings
Post process settings.