FDynamicMeshUVEditor::CreateUVLayer

Create specified UVLayer if it does not exist

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/DynamicMeshUVEditor.h

Include

#include "Parameterization/DynamicMeshUVEditor.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Parameterization/DynamicMeshUVEditor.cpp

Syntax

void CreateUVLayer
(
    int32 UVLayerIndex
)

Remarks

Create specified UVLayer if it does not exist

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