SetTriangleUVsFromFreeBoundaryConformal

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

SetTriangleUVsFromFreeBoundaryConformal

(
    const TArray< int32 >& Triangles,
    FUVEditResult* Result
)

Create new UV island for given Triangles, and set UVs for that island using Discrete Natural Conformal Map (equivalent to Least-Squares Conformal Map)

Public function

bool

 

SetTriangleUVsFromFreeBoundaryConformal

(
    const TArray< int32 >& Triangles,
    bool bUseExistingUVTopology,
    FUVEditResult* Result
)

Create new UV island for given Triangles, and set UVs for that island using Discrete Natural Conformal Map (equivalent to Least-Squares Conformal Map)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss