FDynamicMeshUVEditor::FDynamicMeshUVEditor

Construct UV Editor for a UV Overlay of the given Mesh.

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MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/DynamicMeshUVEditor.h

Include

#include "Parameterization/DynamicMeshUVEditor.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Parameterization/DynamicMeshUVEditor.cpp

Syntax

FDynamicMeshUVEditor
(
    FDynamicMesh3 * MeshIn,
    int32 UVLayerIndex,
    bool bCreateIfMissing
)

Remarks

Construct UV Editor for a UV Overlay of the given Mesh.

Parameters

Parameter

Description

UVLayerIndex

index of target UV layer

bCreateIfMissing

if true, target UV layers up to UVLayerIndex will be created if it is not there. Otherwise UVOverlay will be nullptr and class is incomplete.

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