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Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Solvers/ConstrainedMeshSolver.h |
Include |
#include "Solvers/ConstrainedMeshSolver.h" |
class IConstrainedMeshUVSolver
Interface to a index-based UV solver for a 3D triangle mesh that supports weighted point constraints.
Name | Description | |
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~IConstrainedMeshUVSolver() |
Name | Description | ||
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AddConstraint |
Add or update a weighted positional constraint associated with VtxId |
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ClearConstraints() |
Clear all constraints (Positions and Weights) |
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IsConstrained ( |
Test if a non-zero weighted constraint is associated with VtxId. |
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SolveUVs ( |
Returns the vertex locations of the deformed mesh. |
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UpdateConstraintPosition |
Update or Create a constraint position associated with |
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UpdateConstraintWeight ( |
Update or Create a constraint weight associated with |