Sections

Data for each of the sections in the mesh.

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MacOS
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Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Editable Mesh")
TArray< FSubdivisionLimitSection > Sections

Remarks

Data for each of the sections in the mesh. This array will have the same number of elements as the editable mesh's section list (not necessarily the same indices though, due to sparseness).

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