[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Instanced, BlueprintReadWrite, Category="Input")
TArray< class UInputTrigger * > Triggers
Trigger qualifiers. If any trigger qualifiers exist the mapping will not trigger unless: If there are any Explicit triggers in this list at least one of them must be met. All Implicit triggers in this list must be met.