Module |
|
Header |
/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputMappingContext.h |
Include |
#include "InputMappingContext.h" |
const TArray< FEnhancedActionKeyMapping > & GetMappings() const
Mapping accessors.
Use UEnhancedInputLibrary::RequestRebuildControlMappingsForContext to invoke changes made to an FEnhancedActionKeyMapping