UInputMappingContext::GetMappings

Mapping accessors.

Windows
MacOS
Linux

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputMappingContext.h

Include

#include "InputMappingContext.h"

Syntax

const TArray< FEnhancedActionKeyMapping > & GetMappings() const

Remarks

Mapping accessors.

Use UEnhancedInputLibrary::RequestRebuildControlMappingsForContext to invoke changes made to an FEnhancedActionKeyMapping

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