UInputTriggerTimedBase::UpdateState_Implementation

Transitions to Ongoing on actuation. Never triggers.

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MacOS
Linux

Override Hierarchy

References

Module

EnhancedInput

Header

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h

Include

#include "InputTriggers.h"

Source

/Engine/Plugins/Experimental/EnhancedInput/Source/EnhancedInput/Private/InputTriggers.cpp

Syntax

virtual ETriggerState UpdateState_Implementation
(
    const UEnhancedPlayerInput * PlayerInput,
    FInputActionValue ModifiedValue,
    float DeltaTime
)

Remarks

Transitions to Ongoing on actuation. Never triggers.

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