UExampleAssetEditor

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

ExampleAssetEditor

Header

/Engine/Plugins/Experimental/ExampleAssetEditor/Source/ExampleAssetEditor/Public/UExampleAssetEditor.h

Include

#include "UExampleAssetEditor.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient)
class UExampleAssetEditor : public UAssetEditor

Variables

Overridden from UAssetEditor

Name Description

Public function Virtual

TSharedPtr< ...

 

CreateToolkit()

Public function Virtual

void

 

GetObjectsToEdit

(
    TArray< UObject* >& InObjects...
)

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