Module |
|
Header |
/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Public/GLTFStaticMeshFactory.h |
Include |
#include "GLTFStaticMeshFactory.h" |
Source |
/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMeshFactory.cpp |
const TArray< UStaticMesh * > & CreateMeshes
(
const GLTF::FAsset & Asset,
UObject * ParentPackage,
EObjectFlags Flags,
bool bApplyPostEditChange
)