FStaticMeshFactory::CreateMeshes

Windows
MacOS
Linux

References

Module

GLTFImporter

Header

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Public/GLTFStaticMeshFactory.h

Include

#include "GLTFStaticMeshFactory.h"

Source

/Engine/Plugins/Editor/GLTFImporter/Source/GLTFImporter/Private/GLTFStaticMeshFactory.cpp

Syntax

const TArray< UStaticMesh * > & CreateMeshes
(
    const GLTF::FAsset & Asset,
    UObject * ParentPackage,
    EObjectFlags Flags,
    bool bApplyPostEditChange
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss