UGameFeaturesProjectPolicies::IsPluginAllowed

Called to determine if a plugin is allowed to be loaded or not (e.g., when doing a fast cook a game might want to disable some or all game feature plugins)

Windows
MacOS
Linux

References

Module

GameFeatures

Header

/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesProjectPolicies.h

Include

#include "GameFeaturesProjectPolicies.h"

Syntax

virtual bool IsPluginAllowed
(
    const FString & PluginURL
) const

Remarks

Called to determine if a plugin is allowed to be loaded or not (e.g., when doing a fast cook a game might want to disable some or all game feature plugins)

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