UGameFeaturesSubsystem::ForEachActiveGameFeature

Calls the compile-time lambda on each loaded game feature data of the specified type

Windows
MacOS
Linux

References

Module

GameFeatures

Header

/Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h

Include

#include "GameFeaturesSubsystem.h"

Syntax

template<class GameFeatureDataType, typename Func>
void ForEachActiveGameFeature
(
    Func InFunc
) const

Remarks

Calls the compile-time lambda on each loaded game feature data of the specified type

Parameters

Parameter

Description

GameFeatureDataType

The kind of data required

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