[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Execution)
FGameplayTagRequirements TargetTags
Target tag requirements for the modifier to apply
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Execution)
FGameplayTagRequirements TargetTags
Target tag requirements for the modifier to apply