GetModifiedAttributeMagnitude

Overload list

Windows
MacOS
Linux
Name Description

Public function Static UFunction BlueprintCallable, Category

float

 

GetModifiedAttributeMagnitude

(
    FGameplayEffectSpecHandle SpecHandl...,
    FGameplayAttribute Attribute
)

GameplayEffectSpec

Public function Static

float

 

GetModifiedAttributeMagnitude

(
    const FGameplayEffectSpec& SpecHan...,
    FGameplayAttribute Attribute
)

Helper function that may be useful to call from native as well

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