FPendingAbilityInfo

A pending activation that cannot be activated yet, will be rechecked at a later point

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Syntax

struct FPendingAbilityInfo

Remarks

A pending activation that cannot be activated yet, will be rechecked at a later point

Variables

Name Description

Public variable

bool

 

bPartiallyActivated

True if this ability was activated remotely and needs to follow up, false if the ability hasn't been activated at all yet

Public variable

FGameplayAbilit...

 

Handle

Properties of the ability that needs to be activated

Public variable

FPredictionKey

 

PredictionKey

Public variable

FGameplayEventD...

 

TriggerEventData

Constructors

Name Description

Public function

FPendingAbilityInfo()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FPendingAbilityInfo& Other
)

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