GetCurrentStackCount

Overload list

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Name Description

Public function Const

int32

 

GetCurrentStackCount

(
    FActiveGameplayEffectHandle Handle
)

Returns current stack count of an already applied GE

Public function Const

int32

 

GetCurrentStackCount

(
    FGameplayAbilitySpecHandle Handle
)

Returns current stack count of an already applied GE, but given the ability spec handle that was granted by the GE

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