SetBaseAttributeValueFromReplication

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

SetBaseAttributeValueFromReplication

(
    const FGameplayAttribute& Attribut...,
    float NewValue,
    float OldValue
)

Call from OnRep functions to set the attribute base value on the client

Public function

void

 

SetBaseAttributeValueFromReplication

(
    const FGameplayAttribute& Attribut...,
    const FGameplayAttributeData& NewV...,
    const FGameplayAttributeData& OldV...
)

Call from OnRep functions to set the attribute base value on the client

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