[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=AnimShake)
UCameraAnim * Anim
Source camera animation to play. Can be null.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=AnimShake)
UCameraAnim * Anim
Source camera animation to play. Can be null.