AnimSequence

Source camera animation sequence to play. Can be null, but can't have both Anim and AnimSequence.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=AnimShake)
UCameraAnimationSequence * AnimSequence

Remarks

Source camera animation sequence to play. Can be null, but can't have both Anim and AnimSequence.

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