SettingsIniSection

String that sets the section of the ini file to use for this class

Windows
MacOS
Linux

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/SGameplayTagWidget.h

Include

#include "SGameplayTagWidget.h"

Syntax

static const FString SettingsIniSection = TEXT("GameplayTagWidget");

Remarks

String that sets the section of the ini file to use for this class

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss